Is there a way to get the normal vector of a particular face? (Like normal
generator for the vertices) or shold i use the good old cross product?
Only way to generate normals is a cross product. Pretty fast calc so you
shouldn't be worried about performance.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
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                                              - Greg Bear, Slant
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