Try to use one of the following View methods, see which one suits you best:

a) setDepthBufferFreezeTransparent(false);
b) setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY);

Check java docs for the View object.

Personally, I'm using the first approach, the second one have a negative
impact on the Switch nodes, which are not able anymore to switch off
transparent objects.

Cheers,

Florin

-----Urspr�ngliche Nachricht-----
Von: Lan Wu-Cavener [mailto:[EMAIL PROTECTED]]
Gesendet: Freitag, 31. Januar 2003 21:11
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] advice and tips on a tree - more questions




I just found another strange problem with my tree texture mapping. When a
tree get very close to the viewer, it becomes transparent and the trees
behind it actually show through its trunk. Please see the image I attached.
Could you please help me to figure out why?

Thanks in advance!
Lan


Lan Wu-Cavener
Dept. of Landscape Architecture

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