hi All,

is it possible to make an interpolator (for example, RotationInterpolator)
dependent not on one Alpha object, but on two Alphas?
I've defined my own class extending Alpha, but returning values which are not
time-based but depend on another parameters.
I need to make a 3D object to respond to two Alphas. or, maybe it would be
easier to apply another transformation to my obj which in order may take 2
Alphas as an input...?

what do you think?

thanks in advance for any suggestions,
Nikolaj

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