Hello!, I have created a set of objects in a stack and each with a different
texture, but I would like to define a color in each texture so it is considered
an “invisible color” and therefore it is not rendered and I can “see” the
texture of the object “below”, I have read about the transparency property but
I understand this gives the transparency to the whole texture.  Could any
please give me some advice on how to achieve the effect I am looking for?.  I
don’t know if this is a rookie issue but the fact is that I have not found how
to do it and I would really appreciate the any help any could give me.  Thanks
in advance.

Cheers.

Risto Rangel-Kuoppa.

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