Hello!, I have created a set of objects in a stack and each with a different texture, but I would like to define a color in each texture so it is considered an “invisible color” and therefore it is not rendered and I can “see” the texture of the object “below”, I have read about the transparency property but I understand this gives the transparency to the whole texture. Could any please give me some advice on how to achieve the effect I am looking for?. I don’t know if this is a rookie issue but the fact is that I have not found how to do it and I would really appreciate the any help any could give me. Thanks in advance.
Cheers. Risto Rangel-Kuoppa. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".