Hello!, I have created a set of objects in
a stack and each with a different texture, but I would like to define a color
in each texture so it is considered an “invisible color” and
therefore it is not rendered and I can “see” the texture of the
object “below”, I have read about the transparency property but I
understand this gives the transparency to the whole texture. Could any please give me some advice on
how to achieve the effect I am looking for?. I don’t know if this is a rookie
issue but the fact is that I have not found how to do it and I would really
appreciate the any help any could give me.
Thanks in advance. Cheers. Risto Rangel-Kuoppa. |
- [JAVA3D] Invisible pixels in textures Risto Rangel Kuoppa
- Re: [JAVA3D] Invisible pixels in textures Enrique Dumas
- [JAVA3D] Got it! ... [JAVA3D] Invisible pixe... Risto Rangel-Kuoppa
- [JAVA3D] AW: [JAVA3D] Invisible pixels in texture... Risto Rangel-Kuoppa
- [JAVA3D] AW: [JAVA3D] Invisible pixels in tex... Wolfgang Kienreich
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- [JAVA3D] one example Risto Rangel-Kuoppa
- Re: [JAVA3D] one example greg baboolal