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On Thursday 06 February 2003 08:45 am, you wrote:
>   Java3d runs great on Linux, that's what I do.

  Yeah.  We do nearly all of our development on linux  using Java3D.  Our 
application needs to run on both Windows & Linux and most end users run 
windows.  We've used a variety of graphics cards (deliberately, to find out 
if there are problems with any particular combo) as well as software (Mesa) 
rendering.  We've noticed a few variations here and there between vendors, 
most often related to transparency.  Right now we use mostly Nvidia cards, 
though there are a few ATIs floating around and one person still does 
software rendering.
  We've noticed very few (mostly driver bugs) differences between the OpenGL 
version on linux and the OpenGL version on windows.  However, we noticed 
pretty large differences between the OpenGL version and the DirectX version, 
again mostly related to transparency or texture blending.  We only support 
our application on the OpenGL version for this reason.  
  As far as development tools, almost all of us use Eclipse & Ant, though 
there are a few holdouts still using JEdit.  As for performance it's been 
great.  We don't have any hard numbers (we software limit it to 25fps and can 
hit that on all platforms except software rendering), but haven't really 
noticed any visible difference between linux and windows. -- Dan
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