Hi, unless I'm missing something here the line should
be

u.getViewingPlatform().setNominalViewingTransform();

where u is the simple universe.

Out of interest what happens when you pass or set the
viewPlatforms or equivalent with a new Transform3D
which for example is what I do when wanting to reset
the viewTG to its original position (assuming that the
origin-without any rotation applied is the used as the
initial view start sequence).

Greg.

--- Philip J Colbert <[EMAIL PROTECTED]>
wrote:
> Small problem with that line:
>
> I am using in my app an class called LHS_Canvas_Test
> that extends Canvas3D.
> In my constructor I use the "this" key word to refer
> to the canvas
>
> i.e.
>  simpleUniverse = new SimpleUniverse(this);
>
> instead of
>  simpleUniverse = new SimpleUniverse(canvas);
>
> when I put your suggestion into play like this:
> TransformGroup viewTG =
>
>
this.getView().getViewPlatform().getViewPlatformTransform();
>
> the compiler complains!  that it does not reckonise
> the "this"  any
> suggestions?
>
> C YA Phil :)
>
>
> >===== Original Message From Discussion list for
> Java 3D API
> <[EMAIL PROTECTED]> =====
> >Phil,
> >
> >Its probably easier if you don't construct your own
> view nodes.
> >
> >Best to just use:
> >
> >TransformGroup viewGroup =
>
>canvas.getView().getViewingPlatform().getViewPlatformTransform();
> >
> >Then just use setTransform() and getTransform() on
> the "viewGroup". This
> >should update your view happily without all the
> extra work.
> >
> >Kev
> >
> >PS. Please excuse me if the method names arn't
> exactly right, i can't get
> >hold of the documentation right now.
> >
>
>------------------------------------------------------------------------
> >Jose UML - http://www.newdawnsoftware.com/jose
> >Pondering RPG -
> http://pondering.newdawnsoftware.com
>
>------------------------------------------------------------------------
> >
> >> Hi all
> >>
> >> I have got an appliation that I import VRML
> shapes and add them to the
> >> scene at run time.  One of the issues I have is
> that when the user moves
> >> the starting shape it is tricky for them just to
> manipluate the shape
> >> back to the starting position.  What I want to do
> is place a button on
> >> the swing panel that resets the scene back to
> it's starting posistion
> >> and rotation etc.
> >>
> >> The problem I have is that I don't seam to be
> able to change the view of
> >> my scene I have lood at the Selman book and tried
> to include some parts
> >> of the code but it all has no effect I am
> proberly constructing it wrong
> >> so if someone could point out what I have done
> wrong I would "luv it"
> >>
> >> canvas          = new
> >>
>
Canvas3D(SimpleUniverse.getPreferredConfiguration());
> simpleUniverse
> >>      = new SimpleUniverse(canvas);
> >> ViewPlatform vp         = new ViewPlatform();
> >> TransformGroup viewTG   = new TransformGroup();
> >> Transform3D viewT3d     = new Transform3D();
> >> Transform3D eyeT3d      = new Transform3D();
> >> View view               = new View();
> >> PhysicalBody pb         = new PhysicalBody();
> >> PhysicalEnvironment pe  = new
> PhysicalEnvironment();
> >> view.setPhysicalBody(pb);
> >> view.setPhysicalEnvironment(pe);
> >> //setting up TransformGroup for view
> >> viewT3d.setTranslation(new
> Vector3d(0.0,0.0,10.0));
> >> //set up a default viewing platform
> >> view.attachViewPlatform(vp);
> >> view.setBackClipDistance( 300 );
> >> view.setFrontClipDistance( 0.3 );
> >> // Background color
> >> worldBounds = new BoundingSphere(new
> Point3d(),100.0);
> >> addLighting(worldBounds);
> >> back.setApplicationBounds( worldBounds );
> >> back.setCapability(Background.ALLOW_COLOR_WRITE);
> >> back.setColor( new Color3f(0.7f, 0.7f, 0.95f ));
> >> /*
> >> Point3d centre = new Point3d();
> >> worldBounds.getCenter(centre);
> >> double radius = worldBounds.getRadius();
> >> Vector3d temp = new Vector3d(centre);
> >> viewT3d.set(temp);
> >> System.out.println("temp = "+temp);
> >> double eyeDist = 1.4*radius/
> Math.tan(Math.toRadians(40)/2.0);
> >> temp.x = 0.0;
> >> temp.y = 0.0;
> >> temp.z = eyeDist;
> >> eyeT3d.set(temp);
> >> viewT3d.mul(eyeT3d);
> >> */
> >> //create scene
> >> canvas.setCursor(new Cursor(Cursor.HAND_CURSOR));
> >> BranchGroup root = new BranchGroup();
> >> BranchGroup shape = new BranchGroup();
> >> shape = (BranchGroup)getScene();
> >> //add all groups to root node
> >> viewTG.addChild(vp);
> >> viewTG.setTransform(viewT3d);
> >> root.addChild(viewTG);
> >> root.addChild(shape);
> >> root.compile();
> >> SimpleUniverse.addBranchGraph(root);
> >>
> >> C YA Phil Colbert :)
> >>
> >> Philip J Colbert
> >> Software Engineer
> >> RCID, Bruce Building
> >> University of Newcastle Upon Tyne
> >> NE1 7RU
> >> Phone 0191-2225306
> >> Fax 0191-2225833
> >> This e-mail, including any attached files, may
> contain confidential and
> >> privileged information for the sole use of the
> intended recipient(s). If
> >> you are not the intended recipient, please note
> that any circulation or
> >> copying of this e-mail is strictly prohibited. If
> you have received this
> >> e-mail in error please contact the sender by
> reply e-mail and delete all
> >> copies of this message.
> >>
> >> The RCID makes every effort to ensure that this
> e-mail and any
> >> attachments are sent virus free. However it is
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> >> recipient to perform any checks they deem
> necessary.
> >>
> >>
>
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>===========================================================================
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> >of the message "signoff JAVA3D-INTEREST".  For
> general help, send email to
> >[EMAIL PROTECTED] and include in the body of
> the message "help".
>
> Philip J Colbert
> Software Engineer
> RCID, Bruce Building
> University of Newcastle Upon Tyne
> NE1 7RU
> Phone 0191-2225306
> Fax 0191-2225833
> This e-mail, including any attached files, may
> contain confidential and privileged information for
> the sole use of the intended recipient(s). If you
> are not the intended recipient, please note that any
> circulation or copying of this e-mail is strictly
> prohibited. If you have received this e-mail in
> error please contact the sender by reply e-mail and
> delete all copies of this message.
>
> The RCID makes every effort to ensure that this
> e-mail and any attachments are sent virus free.
> However it is the responsibility of the recipient to
> perform any checks they deem necessary.
>
=== message truncated ===


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