Hello.
Good english, no problem.. well at least, my skills did not permit me to see problems 
with your english... :)
Typical answer is:
did you try a profiler to see where the allocated objects come from?
It might solve your problem very quickly...

At 19/02/2003 17:11:00, you wrote:
>I'm developing a 3D environment using Java3D for academical purposes.
>This environment performs ( at runtime ):
>
>* a lot of texture loading/updating
>* picking behavior
>* BranchGroups attaching/detaching
>
>I experience heavy memory leaks (15-20 mb) when I rebuild the environment  at runtime.
>Before rebuilding I always call:
>
>"myUniverse.removeAllLocales();"
>"System.gc();"
>
>I'm sure there's no circular reference.
>I tried also "java -Xincgc" for incremental GC.
>The result is that after the third rebuild I got a "java.lang.OutOfMemory" message.
>I'm using:
>
>jsdk 1.4.1
>j3DOGL 1.3.1 beta1
>
>Anyone can help?
>Thank and excuse me if my English is not so good.
>
>Giuseppe Fontana
>
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