> Date:         Thu, 20 Feb 2003 15:29:24 -0800
> From: Mark Hood <[EMAIL PROTECTED]>
> > Date:         Thu, 20 Feb 2003 03:53:09 -0700
> > From: Joost Verschuren <[EMAIL PROTECTED]>
> >       t3d.invert();
> >       tg_vp_rot.setTransform(t3d);
> >
> >       trans.set(0.0,0.0,0.0);
> >       t3dtrans.setIdentity();
> >       t3dtrans.setTranslation(trans);
> >       tg_vp_trans.setTransform(t3dtrans);
> >     }
> >   }
> > }
>
> The last four lines are equivalent to tg_vp_trans.setIdentity().
> ...
> When are tg_vp_rot and tg_vp_trans composed to get the view platform
> transform?
> ...

Sorry, I just realized that tg_vp_trans and tg_vp_rot are probably
TransformGroups above the ViewPlatform.  If that's the case, the only source of
the frame latency that I can see is the computation of the relative eyePoint.
The other problems I pointed might have some effect, but I doubt it.

-- Mark Hood

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