Hi, I am having some serious performance problems with my 3D visualisation system. How can I improve performance and reduce flickering, the code is quite long so I wont show it here, but basically the scene renders some spheres and then re-draws them every few milliseconds in slightly different locations, the idea being that the movement of the spheres appears smooth, but it doesn’t.

Any help would be much appreciated, I can show the code if anyone feels like offering specific help:)

PS please don’t point me to Sun’s performance tuning guide, I’ve been through it a number of times.

Thanks in advance

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