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Hi, it's very hard to help without specific info.
how do you move your spheres?
i have had same problems by using the built in
javax.media.j3d.PositionInterpolator.
Then i wrote a a own class (Thread) for moving
objects.
ObjectMoving Class
1. while endpoint not reached
2. wait a few
milliseconds
3. get the Transform3D object
from object
4. add increment to translation
component (x, y ,z) of the transform
5. set the new transfrom to the
object
6. go to 1
7. end of Thread
For me it worked better than the
PositionInterpolator. Im sure a own class has less overhead than the
PositionInterpolator class.
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