As you can see in the two threads I started ("BranchGroup Deatching/Add & Object
Retention" and "Java3D & Garbage Collection")I'm experiencing the same problem. It
looks like scene graphs aren't flushed well.
I tried with -incGC, runhprof analysis and JProbe memory debugger, but I wasn'table to
solve my problem.
Maybe cause I'm beginner. I really don't know. I hope you'll find a way.
Good work,
Giuseppe
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