> Date:         Fri, 28 Feb 2003 14:59:05 -0600
> From: "ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)" <[EMAIL PROTECTED]>
> Does anyone know (have code) how to get OrbitBehavior to work with a
> VirtualUniverse?

You can instantiate your own ViewingPlatform and attach OrbitBehavior to that.
ViewingPlatform is a utility class, an extension of BranchGroup -- you attach
it to a VirtualUniverse Locale like any other BranchGroup.

I think there are also some versions of OrbitBehavior floating around that
don't require a ViewingPlatform or Configured/SimpleUniverse.  Try a search of
the list.

-- Mark Hood

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to