> Date: Fri, 28 Feb 2003 14:59:05 -0600 > From: "ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)" <[EMAIL PROTECTED]> > Does anyone know (have code) how to get OrbitBehavior to work with a > VirtualUniverse?
You can instantiate your own ViewingPlatform and attach OrbitBehavior to that. ViewingPlatform is a utility class, an extension of BranchGroup -- you attach it to a VirtualUniverse Locale like any other BranchGroup. I think there are also some versions of OrbitBehavior floating around that don't require a ViewingPlatform or Configured/SimpleUniverse. Try a search of the list. -- Mark Hood =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
