Does anyone know (have code) how to get OrbitBehavior to work with a
VirtualUniverse?
I know how to get it to work for a SimpleUniverse:
ViewingPlatform viewingPlatform = simpleuniv.getViewingPlatform();
BoundingSphere infiniteBounds = new BoundingSphere(new Point3d(),
Double.MAX_VALUE);
orbit = new OrbitBehavior(canvas3D,OrbitBehavior.REVERSE_ALL);
orbit.setSchedulingBounds(infiniteBounds);
viewingPlatform.setViewPlatformBehavior(orbit);
BUT, VirtualUniverse does not have a ViewingPlatform
Any ideas?
Mario
Mariusz Zaczek
NASA - Johnson Space Center
Automated Vehicles and Orbit Analysis / DM35
Flight Design and Dynamics Division
Mission Operations Directorate
Bldg: 30A Room: 3040A
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