On Mon, 3 Mar 2003 15:53:36 -0800, Mark Hood <[EMAIL PROTECTED]> wrote: > >Have you tried setting the crease angle?
Yes, I've set this to PI and the default value (empty constructor). I'll try to set it to a different value. Anyway the surface is almost flat. The only reason I see for this is that those triangles with different shades do not share the same vertex. I think it's not the case, due to the way I build the fans, but if there should be no other reasons I'll check each vertex by hand :) There is something else that could generate this effect? I looked at normGen code but it looks like it consider just vertex indexes so I have no other ideas. Thanks Bye =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".