Hello all.
Can you help me to find a frame-based interpolators for java3D?
All existing interpolators indirectly use system time (through the alpha object) and 
this is not
suite me. I creating a program that performs offscreen rendering and total rendering 
process must not
depends from frame rendering time. In other words, for equal start conditions rendered 
frames must
be equals in spite of processor loading. For this purpose I need an interpolators that 
is
synchronised using rendered frames, not system time. Do you know where I cand find 
such behaviors?

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