Maxim Tugai wrote:
depends from frame rendering time. In other words, for equal start conditions rendered
frames must
be equals in spite of processor loading. For this purpose I need an interpolators that
is
synchronised using rendered frames, not system time. Do you know where I cand find
such behaviors?
The j3d.org codebase has a collection of generalised interpolators. Just
put in keys and values and then drive the interpolator however you like.
--
Justin Couch http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler http://www.yumetech.com/
Author, Java 3D FAQ Maintainer http://www.j3d.org/
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