tor, 2003-03-27 kl. 21:21 skrev Galen Wilkerson: > - make calls to fast C/C++ routines on the server that the applet > downloaded from
Since the other questions have been answered, I only comment on this one. Depending on your needs there are several ways to do this. The cleanest one (at least I think so) is probebly to wrap your C routines in a server-process on the server-machine and connect to it from the applet with a Socket (or SocketChannel if you must transfer nontrivial amounts of data). You must then spec a simple protocol used for transferring data. Alternatively you may use CORBA, or you may use the rmi-stuff of java to invoke a java-program on the server which is linked with high-performance native code. I've done this myself in the case of surface modelling algorithms which are too cpu-intensive for a java-client. -- Simen Gaure, Scientific Computing Group, USIT, University of Oslo =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
