Try

Transform3D t3d = new Transform3D();
double viewDistance = myZDistance;  // put your double Z value here.
t3d.set(new Vector3d(0.0, 0.0, viewDistance));
viewingPlatform.getViewPlatformTransform().setTransform(t3d);

Alessandro

Zack FC escreveu:

Hi,
How to manually set the eye position? I want to make the z position
fear a bit. I try to put some value inside and it display a error message:

setNominalViewingTransform() in
com.sun.j3d.utils.universe.ViewingPlatform cannot be applied to
(double,double,double)

Please help...

Faithfully,
Zack


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