Transform3D t3d = new Transform3D(); double viewDistance = myZDistance; // put your double Z value here. t3d.set(new Vector3d(0.0, 0.0, viewDistance)); viewingPlatform.getViewPlatformTransform().setTransform(t3d);
Alessandro
Zack FC escreveu:
Hi, How to manually set the eye position? I want to make the z position fear a bit. I try to put some value inside and it display a error message:
setNominalViewingTransform() in com.sun.j3d.utils.universe.ViewingPlatform cannot be applied to (double,double,double)
Please help...
Faithfully, Zack
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