I'm using some morphs for animation, when I change the geometry using setGeometryArrays. I keep getting this message printed out with no stack trace:
Can't Find matching nnuId. We're in TROUBLE!!!
Anyone know how to get rid of it?
Kev
-- Jose UML - http://www.newdawnsoftware.com/jose Pondering RPG - http://pondering.newdawnsoftware.com
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