I'm using some morphs for animation, when I change the geometry using
setGeometryArrays. I keep getting this message printed out with no stack
trace:

Can't Find matching nnuId.
We're in TROUBLE!!!

Anyone know how to get rid of it?

Kev

--
Jose UML - http://www.newdawnsoftware.com/jose
Pondering RPG - http://pondering.newdawnsoftware.com

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