Really not to bad the application and specially the arborescence. What It is?
Herve -----Message d'origine----- De : P. Flavin <[EMAIL PROTECTED]> � : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : vendredi 4 avril 2003 19:15 Objet : Re: [JAVA3D] Best way to generate animation files (.mov) from a scenegraph ... or VRML This movie was made with Java3d: http://home.rochester.rr.com/javajava/media/darts_animation_movie.mov >From this VRML file: http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_animation_VR ML.wrl Artur Matos wrote to java3d-interest list: | | Hi to all, | | Sorry if this is a newbie question. | | I would like to ask the experts on this | list on the best way for generating animation files | (like MPG or AVI) from Java3D. | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 Yes, you can generate stored video animation files from animations generated frmom Java3d, I've done it. A method of "generating animation files ( like MPG or AVI ) for Java3d" is to use th NCSA utility to save Java3d Canvas3d contents to files as frame captures then use the Sun JMF ( Sun's Java Media Framework ) to "generate" the animation file. For example, this animation file: http://home.rochester.rr.com/javajava/media/darts_animation_movie.mov was created wirth Java3d with the Sun VRML Loaders and Sun JMF with this VRML data file: http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_animation_VR ML.wrl Sun's Docs Say: | | The Java Media Framework API (JMF) enables audio, | ___ video ___ and other time-based media to be added | to Java applications and applets. | | This optional package, which can ___ capture, ___ playback, | stream and transcode multiple media formats, extends the | multimedia capabilities on the J2SE platform, and gives | multimedia developers a powerful toolkit to develop | scalable, cross-platform technology. | http://java.sun.com/products/java-media/jmf/ Sun's Docs Say: | | JMStudio is a stand alone Java application that | uses the JMF 2.0 API to play, capture, transcode, | and write media data. JMStudio also uses the JMF RTP | APIs to receive and transmit media streams across | the network. | | Get the source for JMStudio | http://java.sun.com/products/java-media/jmf/2.1.1/jmstudio/jmstudio.html Artur Matos wrote to java3d-interest list: | | I am aware of the NCSA java3D package that allows | to save image frames, but ... | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 Yes, the NCSA utility allows you to capture individual frames or entire animation frame sequences to file(s) and I have used it to do that. Artur Matos wrote to java3d-interest list: | | ... I would like to find a solution that would allow | me to post edit the generated animation (like | changing the camera position) before creating an | AVI/MPG file. | | Something like a editable animation format with | the geometry info, that I could load into a | scene editor and further tweak the animation | and generate an MPG file afterwards. | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 VRML is editable format with geometry info including animation of camera positions, animation of human joints such as is used in the Finger Spelling animations for the Deaf encoded in the VRML based H-Anim format that has been developed in part with tax payer funds through the NSF & NIST and those VRML animation files ( ".wrl" files - for "world" ) can be animated with the Sun VRML Loaders as a stand alone application or within a web browser including Microsoft's Internet Explorer, Netscape, and Mozilla, on Windows or Linux. Artur Matos wrote to java3d-interest list: | | Or feed it into a raytracer (like POVRay) to | generate better quality animations. | | My scene graphs only use very simple geometry | like boxes and cylinders. | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 Ok. Artur Matos wrote to java3d-interest list: | | | __ Any __ useful advice or pointers | ---------- would be greatly appreciated. | | Best regards, | | Artur Matos. | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 My first advice : visit Nasa's "FastScript3d" web page that uses: 1) Java3d 2) VRML 3) Sun's VRML Loaders for Jav3d Nasa uses VRML & Java3d & the Sun VRML Loaders for Web Animation ---------------------------------------------------------------- http://fastscript3d.jpl.nasa.gov/hinge.html http://www.frontiernet.net/~imaging/terrain_rendering.html#Nasa_using_Sun_VR ML_Loaders java3d-interest list post: Announcing " Fastscript3d " ------------------------------------------------------ | From: Patti Koenig <[EMAIL PROTECTED]> | Subject: A JavaScript Companion to Java3D | | A JavaScript Companion to Java3D | | FastScript3D is a web friendly companion to Java3D | that makes it easy to get started writing 3D web applets | using Java3D via JavaScript and HTML. | | FastScript3D is open source. | | This web site provides examples, documentation | and free download of the most current code base: | | http://fastscript3d.jpl.nasa.gov. | | I am hoping to get constructive feedback from members | of this newsgroup, on both the software and web site. | http://archives.java.sun.com/cgi-bin/wa?A2=ind0211&L=java3d-interest&P=28687 Florin Herinean wrote: > > To Paul: > > I'm sorry Paul, but you have understood nothing ! > http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=7912 It would appear your statement is false. Florin Herinean wrote: > > To Artur Matos: > > My answer was directly targeted at your specific request. I was not saying > that you cannot make movies in java3d, all that I said is that you cannot do > what you want, specifically: > > <cite>but I would like to find a solution that would allow me to post edit > the generated animation (like changing the camera position) before creating > an AVI/MPG file. Something like a editable animation format with the > geometry info, that I could load into a scene editor and further tweak the > animation and generate an MPG file afterwards. Or feed it into a raytracer > (like POVRay) to generate better quality animations</cite> > > Yes, you can define animation in a vrml file, | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=7912 Yes, my reply provied that information, unlike yours. > but either if you edit the file manually or if you use as > eparate tool. Editing the vrml file in a text editor > is not what people usually want, so it's the second > case, of a separate tool. And at that point you don't > need java3d anymore because you already have the tool ! > > I don't know at the moment of any java editors of vrml files > supporting animation. Maybe I'm wrong, > and Justin or Alan can corect me about that, > they know more about vrml & xj3d. > > Cheers, > > Florin | http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=7912 Here's a Scene Graph editor: --------------------------- http://www.frontiernet.net/~imaging/terrain_rendering.html#Scenegraph_Editor http://java3d.netbeans.org/j3deditor_intro.html The above scenegraph editor works with Sun VRML Loaders, and I think -- not -- with Justin & Alans's 'new' loaders. Justin Couch and Alan Hudson are liars. Don't expect to get honest answers from them about the relative merits of the Sun VRML Loaders vs. their Yumetech VRML loaders. Justin Couch has lied about the Sun VRML Loaders to this list and the Web3d.org vrml list and his lies, threats, and vulgar comments hurt our community and country and it's unfortunate they have estabished themselves and Yumetech as fraudsters and have duped folks at the NIST into their unethical and criminal activity. VRML, Java3d, the JMF, and the Sun VRML Loaders ----------------------------------------------- allow you to create, edit & modify animations and save the animation as video animation files ( .mov, .avi, .mpg, etc ) as asked in the question. There is some "confusion" about this becuase of lies, fraud, misreprestations from the unethical fraudsters at Yumetch ( primarily Justin Couch and Alan Hudson ) and fraud and misrepsentations of Aaron Walsh and Prentice-Hall in thier "Core Web3d" books done with the assitance of Sandy Ressler at the NIST, and these unethical and illegal acts clearly violate the mission and mandate of the NIST. The "confusion" is from the fraudulent "Couch-Beitler Flame War" where the Yumetech folks et al. use the non-profit Web3d.org for "for-profit" activities and illegally -- with active participation of federal employees -- make false and fraudulent claims that hurt our community, country, and betray their professional obligations to educate, and promote our important efforts to creaete animations with modern and portable solutions ( aka with Java ) on the web and portable devices, like the above Finger Spelling for the Deaf animations. > > -----Urspr�ngliche Nachricht----- > Von: P. Flavin [mailto:[EMAIL PROTECTED] > Gesendet: Donnerstag, 3. April 2003 17:47 > An: [EMAIL PROTECTED] > Betreff: Re: [JAVA3D] Best way to generate animation files (.mov) from a > scenegraph ... or VRML > > ... cut ... > > Florin Herinean <[EMAIL PROTECTED]> wrote: > | > | What you're looking for you're not finding (yet) > | in java3d. Maybe in the future. > | > | You should try any of the comercial available tools > | like 4Cinema, Maya, etc. > | > | Cheers, Florin > | > | [ In reply to: ] > | > > | > > | > [ What is ] the best way for generating animation files > | > (like MPG or AVI) from Java3D. > | > > | > http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=4680 > | > | > http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=5270 > > > Florin, it has been done and is in the Java3d-interest list archives > ------- ---------------- ( see links above and below ) > > With the Sun VRML Loaders and the Sun Java Media Framework ( JMF ) > and the NCSA frame capture tool you can > > read, render, record VRML animation files and save the results > -------------------- as movie ananimations in ( .mov etc. ). > > ... cut ... > http://archives.java.sun.com/cgi-bin/wa?A2=ind0304&L=java3d-interest&P=7912 When the "new" Yumetech VRML loaders fail, try the "old, reliable" Sun VRML Loaders, from the wonderfull folks who maintain this list: A gift from Sun to our Commuity: The Sun VRML Loaders ----------------------------------------------------- http://www.frontiernet.net/~imaging/vrml_loaders_working.html Thank you Sun. I've enjoyed animating Web3d.org's VRML based H-Anim avatars with Java3d, VRML, and the Sun VRML Loaders. -- Paul, Java Developer & Web Animator ----------------------------------------------------- "Imaging the Imagined: Modeling with Math & a Keyboard" cc: Prenitce-Hall: Your False & Fraudulent claims hurt us all. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
