Currently checking out DirectX. Did not observe it immediately, but this
doesn't mean anything. Happens seldom, but I keep DirectX installed now and
will notify you if it happens there.

No, currently I cannot extract a test case for it happens sometimes
somewhere in a complex gaming application. No chance to extract anything
before JavaOne :)
Our 3D models below a BG-TG-structure are the things that vanish. The same
time we have particle effects that follow the TG (but are not attached to
it!) stay perfectly visible. No such errors on terrain or such as well. The
vanishing models are moved each frame.

Will you Java3D experts be on JavaOne as well? For any case I will carry my
sourcecode with me.

- J

----- Original Message -----
From: "Kelvin Chung" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, May 30, 2003 1:12 AM
Subject: Re: [JAVA3D] strange bug(?) in 1.3.1: disappearing geometry


> Joerg 'Herkules' Plewe wrote:
>
> >Since 1.3.1 is out, I experience rare erros of geometry completely
> >disappearing from rendering. Logically it is still in place and can e.g.
be
> >picked.
> >After this happens you can expect at native exception when trying to
> >shutdown.
> >
> >I never saw that behaviour with the latest beta or 1.3.
> >
> >
> >
> >
> >An unexpected exception has been detected in native code outside the VM.
> >Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x69672A44
> >Function=[Unknown.]
> >Library=C:\WINDOWS\System32\nvoglnt.dll
> >NOTE: We are unable to locate the function name symbol for the error
> >      just occurred. Please refer to release documentation for possible
> >      reason and solutions.
> >Current Java thread:
> >        at javax.media.j3d.Canvas3D.destroyContext(Native Method)
> >        at javax.media.j3d.Renderer.removeCtx(Renderer.java:1500)
> >        - locked <03F15F38> (a java.lang.Object)
> >        at javax.media.j3d.Renderer.doWork(Renderer.java:335)
> >        at javax.media.j3d.J3dThread.run(J3dThread.java:250)
> >
> >
> >
> Do you see the same problem when using v1.3.1 DirectX version ?
>
> Please send us a test case to reproduce.
>
> Thanks.
>
> - Kelvin
> -------------
> Java 3D Team
> Sun Microsystems Inc.
>
>
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