Well, I'm not very sure, but if you set a parallel projection in the view
and move the camera to a fixed position, let's say (100, 100, 100) and look
at the origin (0, 0, 0), isn't that an isometric projection ?

Cheers,

Florin


-----Ursprüngliche Nachricht-----
Von: Justin Couch [mailto:[EMAIL PROTECTED]
Gesendet: Freitag, 30. Mai 2003 19:40
An: [EMAIL PROTECTED]
Betreff: Re: [JAVA3D] Isometric Projection


R K Shyamprakash wrote:
>       Can somebody tell me is it possible to have isometric projection in
> Java 3D. if yes, how to achieve this.

No, it's not possible to do it. That is a 2D-only technique.


--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

==========================================================================To 
unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to