Well, I'm not very sure, but if you set a parallel projection in the view and move the camera to a fixed position, let's say (100, 100, 100) and look at the origin (0, 0, 0), isn't that an isometric projection ?
Cheers, Florin -----Ursprüngliche Nachricht----- Von: Justin Couch [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 30. Mai 2003 19:40 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] Isometric Projection R K Shyamprakash wrote: > Can somebody tell me is it possible to have isometric projection in > Java 3D. if yes, how to achieve this. No, it's not possible to do it. That is a 2D-only technique. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".