> 1. Would you consider using Java3D for making a first person shooter?
> Why?
>
> 2. If you were considering writing a first person shooter, what
> technology (language/API) would you use, and why?

If you want to make it quick and sell it, get the Unreal/Quake/Source
engine. They are specialized on FPS.

If you have certain unique features like web deployment, online stuff,
dynamic content, Java might be worth considering.

- J

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