> 1. Would you consider using Java3D for making a first person shooter? > Why? > > 2. If you were considering writing a first person shooter, what > technology (language/API) would you use, and why?
If you want to make it quick and sell it, get the Unreal/Quake/Source engine. They are specialized on FPS. If you have certain unique features like web deployment, online stuff, dynamic content, Java might be worth considering. - J =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
