Hi everyone - I was looking through the spline class that is included in the Java3D API, and it seems very confusing without much documentation. So I'm not sure if it's useful at all, or how useful it might be in solving the following problem.
Given a set of points, I want to be able to create a curve (x(t), y(t), z(t)) or many curves (one between each pair of points) connecting every point. If multiple curves are used, I'd want the first and second derivatives at the connecting points between curves to be equal so that the curve transitions are smooth. Does anybody know what the best path to take is here, or has anybody done something similar in the past? I could definitely use a bit of direction here, as I'm not real familiar with cubic splines in general. Thanks for your help, Nick =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
