I'm not sure, but it might be possible when j3d.stereo system property is set to REQUIRED and no stereo hardware support present. That's the only difference between SimpleUniverse.getPreferredConfiguration and the default graphics configuration used by Canvas3D constructor when a null GraphicsConfiguration is passed through.
Cheers, Florin -----Urspr�ngliche Nachricht----- Von: Raghavendra R [mailto:[EMAIL PROTECTED] Gesendet: Dienstag, 10. Juni 2003 14:52 An: [EMAIL PROTECTED] Betreff: [JAVA3D] SimpleUniverse.getPreferredConfiguration returns NULL Hi, I am resending this since i got an "undelivered message from postfix". Can SimpleUniverse.getPreferredConfiguration return NULL anytime? One of our customers is getting an " ERROR: Canvas3D constructed with a null GraphicsConfiguration This will cause a NullPointerException in a subsequent release " when a Canvas3D is constructed passing "SimpleUniverse.getPreferredConfiguration" as the argument. The Java version is 1.4.1_03 and Java 3D is 1.3.1 running on Windows 2000 Professional. Thanks, Raghav =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
