Doug Twilleager wrote:

See games.dev.java.net.  We more than announced.  There are open source
implementations
of Java bindings to OpenGL (the most complete and up to date available),
Java bindings
to OpenAL, and a new input controller library that supports all types of
input devices.
The project names are jogl, joal, and jinput respectively.

Ok, this is great but... what about the future of Java3D?


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