it is not only J3D momeries problem. I find out  J3D cost at the begining but then it is alritgh and recover  (let said) correctly the memorie. But i got problem with JAVA sdk. how does not destroy all the component i create.
-----Message d'origine-----
De : Florin Herinean <[EMAIL PROTECTED]>
Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date : mardi 17 juin 2003 16:37
Objet : [JAVA3D] AW: [JAVA3D] Memory comfirmation

Update to java3d 1.3.1 fcs. Previous versions contained a number of bugs related to memory usage, which (in my case) were solved in the current release.
 
Cheers,
 
Florin
-----Ursprüngliche Nachricht-----
Von: hterrolle [mailto:[EMAIL PROTECTED]
Gesendet: Dienstag, 17. Juni 2003 16:08
An: [EMAIL PROTECTED]
Betreff: [JAVA3D] Memory comfirmation

Hi,
 
i incease the RAM on my machine so JAVA is able to consume more memories than before. The great things is that my application run much fasrter and can hold more information. But when i for example destroy 100 frames i do not see any recover of the memori on my systyeme memory monitor. So if i reload 100 frame.
My computer start to swap. And of course you know that performance start to goes down very quickly.
So i wanted to know if there is no possiblity to recover some memoties for example sset to null all the frame that i remove or using the destroy() from the object class.
 
if some one know how to recover memorie ! Great
 
it is my weekness
 
salut Herve

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