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Ok, here's the problem now. I'm building a PointLight in the world, and it's shading everything
correctly. But when I go and change the shininess values of the materials I
have for certain objects, it makes no difference. They all have the same amount
of shininess (the white portion of them is still the same size). So, is there something I need to set in order for the
shininess value to take effect? - Michael |
- Re: [JAVA3D] Material shininess value - how do I make it ... Stone, Michael C
- Re: [JAVA3D] Material shininess value - how do I mak... Nikolai V. Chr.
