I am running the 1.3 version of java3d from blackdown on Red Hat 9 with
the 1.3.1_08 JDK.


I am using the "immediate mode" of rendering and
after clearing the graphicsContext3D and drawing the scene when I call
swap on the canvas3d the canvas deadlocks.  I am doing everything from
within the same thread and I am wondering if I am not doing something I
should or if someone else has experienced this issue on.

Thanks
Parnell

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