Hi,
looks like my email hasn't ben posted here. So once aigain:

 I have to make a feasibility study using Java3D and/or Java-OpenGL binding.
As I haven't worked with Java3D since over 2 jears now, I would like to ask you to 
give me some feedback about the current state of
Java3D.

1)
There have been requests in the past for OpenGL calls. AFAIK this is not (yet) 
possible. Am I right ?

2)
The release I was working on had a bug rendering transparent objects. (Rendering order 
was wrong, opaque objects placed
behind transparent objects stayed invisible). Is this fixed ?

3)
Do you have made experience offering 3D content via web using Java3D ? More exactly:
Any feedback from technically non-experienced end users to install Java3D (and if 
necessary the Java runtime)
in order to run Java3D applets. ?
What about Java Web Start ?
(We stopped using Java3D for web apps cause you couldn't make any assumptions about 
what the user had installed and what
hardware he was using. Ok, that's some time ago...)

4)
What about scene loaders ? The only (non commercial and usable) one I know is the VRML 
loader from NSCA.
Do know any alternatives (also commercial) ?

5)
Any other noticable points ?

Thanks a lot for your replies :-)

Gernot

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