Hm, making the Java3D code is not the big problem I think - but where to get good textures from??
Somehow it is possible to render these with TerraGen, but we didn't do it ourselves.... > Add a huge Sphere shape with Texture inwards as Background geometry is the > easiest simple solution. > But you can do something more complex. > Some flight simulators uses a large textured cylinder shape as far horizon > and a flat textured top as sky. > Some fog helps hide the corner between land and the horizon. > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
