Unfortunately this won't work for me because I want to right-click on Java3D 
object, get a context-sensitive window and pop up a dialog if the user selects 
PROPERTIES on the object. I will be forced to mix Swing + Java3D on top of the same 
viewable area.

Gili

On Wed, 9 Jul 2003 13:48:54 -0400, [EMAIL PROTECTED] wrote:

>I've put a canvas3d in a JPanel.  I divide the JPanel into different areas
>and the canvas3d is in one of the areas and all my buttons are in another.
>So the buttons, etc. are not in the canvas3d.
>
>Cheers,
>Bob Gray
>
>-----Original Message-----
>From: Discussion list for Java 3D API
>[mailto:[EMAIL PROTECTED] Behalf Of Gili Tzabari
>Sent: Wednesday, July 09, 2003 9:39 AM
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Java3D + Swing
>
>
>Hi again,
>
>   It is fairly important for me to be able to use Swing or Swing-like
>components (like context popup menus when you right-click on items or being
>able to display a JDialog containing object PROPERTIES) within a Java3D
>canvas.
>
>   What should I know up-front about doing this? I read somewhere that this
>is a big no-no since Canvas3D is heavyweight and Swing is lightweight hence
>Canvas3D would likely draw on top of Swing. What options do I have?
>
>Thanks,
>Gili
>
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