I am trying to add background sound to a Java3d application. I have a *.wav file in my Java directory. My program creates a "BackgroundSound" object. It also creates a "MediaContainer" object and references to MediaContainer object to the sound. It sets the appropriate 'loop' values, 'initialgains', etc. I have found virtually nothing on this topic in Sun's online tutorial. I have examined the SIGGRAPH 98 Java 3D technology course notes, available on line. However, using their example has been unavailing. I also consulted the book, "Java 3D API Jump-Start". It provides a brief sample of code. Using their example, my code compiles. However, it produces no sound. Does anyone have a relatively simple example of code that works? Conversely, can anyone refer me to literature that explains this topic. Thank you in advance.
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