I am trying to add background sound to a Java3d
application. I have a *.wav file in my Java directory.
My program creates a "BackgroundSound" object. It also
creates a "MediaContainer" object and references to
MediaContainer object to the sound. It sets the
appropriate 'loop' values, 'initialgains', etc.  I
have found virtually nothing on this topic in Sun's
online tutorial. I have examined the SIGGRAPH 98 Java
3D technology course notes, available on line.
However, using their example has been unavailing. I
also consulted the book, "Java 3D API Jump-Start". It
provides a brief sample of code. Using their example,
my code compiles. However, it produces no sound. Does
anyone have a relatively simple example of code that
works? Conversely, can anyone refer me to literature
that explains this topic. Thank you in advance.

JT.

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to