The Xith3D scene graph running on JOGL is looking very promicing as a
replacement for Java3D depending on what you wanted to achieve.  They are
both open source libraries and the scenegraph is modeled on Java3D so porting
is a real possibility.

incase you are totally in the dark, these links might help:

http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl
http://xith3d.dev.java.net/
http://jogl.dev.java.net/

Cheers,

Will.

On Monday 04 August 2003 10:05, you wrote:
> I feel Sun is making a silly move and only hope that if this really is the
> end that they make Java3D open source so that all our work and effort is
> not wasted, and so Sun see's what they could have made the API.   Maybe I'm
> just a bit upset we seem to have been left out of the loop, maybe it's all
> for nothing and a layer will appear to render the Java3D scene graph via
> JOGL - http://weblogs.java.net/pub/wlg/279 - I sure hope so, or that their
> is at least the possibility to do so as I like the environment, have a heap
> of time invested in it and will continue to use it.
>
> Regards Kelvin and Mark you have done an awesome job and I'm sure we will
> carry on without you, so your support will always be welcomed as it has
> been - I only wish you were getting some compensation for it.
>
> James.

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