The Xith3D scene graph running on JOGL is looking very promicing as a replacement for Java3D depending on what you wanted to achieve. They are both open source libraries and the scenegraph is modeled on Java3D so porting is a real possibility.
incase you are totally in the dark, these links might help: http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl http://xith3d.dev.java.net/ http://jogl.dev.java.net/ Cheers, Will. On Monday 04 August 2003 10:05, you wrote: > I feel Sun is making a silly move and only hope that if this really is the > end that they make Java3D open source so that all our work and effort is > not wasted, and so Sun see's what they could have made the API. Maybe I'm > just a bit upset we seem to have been left out of the loop, maybe it's all > for nothing and a layer will appear to render the Java3D scene graph via > JOGL - http://weblogs.java.net/pub/wlg/279 - I sure hope so, or that their > is at least the possibility to do so as I like the environment, have a heap > of time invested in it and will continue to use it. > > Regards Kelvin and Mark you have done an awesome job and I'm sure we will > carry on without you, so your support will always be welcomed as it has > been - I only wish you were getting some compensation for it. > > James. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".