Very much appreciate it Doug. Extraordinarily comforting to say the least. And in general to the list, my humble opinion is that if at all there was a time to think of doing 3D graphics with Java, now is probably the best time. Especially so, after all the public announcements and commitments to 3D graphics from Sun in the past months. In fact, even with the my own ill-founded resignation that Java 3D may not progress, I have been confident that with jogl or, better still, a jogl based SG renderer you could continue to work quite seamlessly with Java. But, of course, this is IMHO...
Regards Vaidya >On Fri, 8 Aug 2003 09:42:09 -0700, Doug Twilleager ><[EMAIL PROTECTED]> wrote: >No offense taken. The only thing I can offer right now is my >sincerest appologies for this whole process taking so long. I >really do feel for all you developers who have been waiting for >an official answer. My only explanation is that Sun is a big company, >and it sometimes takes big companies a while to get through certain >issues. We are commited to supporting Java 3D. We are working >out the details on what its future will look like. > >Thanks, >Doug. > >N. Vaidya wrote: > >>Just wondering... >> >>If Sun doesn't want to open source the Java 3D API, >>what is stopping them from coming out with an open source >>"simple/model" scenegraph renderer based on jogl ? >>Someone like Doug T., from what I have heard and known >>about him, should be able to slap one together casually. >>At the same breath I said the above, I want to add that >>it is also quite possible that the people currently working >>toward such a goal may well come up with a paradigm that might >>rival Sun's implementation. Nevertheless, Sun with its >>years of experience and expertise would have a tremendous >>headstart. >> >>Or, why can't sun actively assist/participate in the current >>SG efforts based on jogl or, if possible, let out >>parts of the API that would enhance those efforts ? >> >>just a thought..No offense >> >>Vaidya >> >>=========================================================================== >>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >>of the message "signoff JAVA3D-INTEREST". For general help, send email to >>[EMAIL PROTECTED] and include in the body of the message "help". >> >> > > ========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".