Hi,
I was hoping someone may be able to help. I have a primitive box vrml file which I have loaded into my Java3d scene and I would like to click on it to get the x,y,z coords. The x and y coords provided seem fine but I don't understand why the Z coordinate seems to vary between -1 & 1 depending on where I click the shapes front face. Surely it should be 1 all over !.
Hi, the method getPointCoordinates will give the point relative to the origin of the system of the cube (each TransformGroup "define" a coordinate system below it). To get the absolute coordinates you have to use getPointCoordinatesVW.
Bye
Lorenzo
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