hi all,
I'm currently using a switch group to display a scratch book animation of vrml
objects. Each time a vrml file (2M size) is parsed it is added to the switch
target.
After three load
/******************
Scene = null;
for(all the vrmlObject){
try {
s = loader.load(vrmlObject.getPath());
}
catch (FileNotFoundException a) {
System.err.println(a);
System.exit(1);
}
catch (ParsingErrorException a) {
System.err.println(a);
System.exit(1);
}
catch (IncorrectFormatException a) {
System.err.println(a);
System.exit(1);
}
targetSwitch.addChild(s.getSceneGroup());
}
/**********************
I'm getting the famous java.lang.OutOfMemory.Error. I tried to pump up the
heap size memory with:
-Xmx512m
-Xms256m
and I get the same error. Does anybody have a hint except play with the memory
parameters?? Who can I target the problem??
Serge Bernier
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