There are a lot of people interested in Xith3D and where it will eventually evolve, but it is still a very young gaming library.  As with most open source projects that start out, the documentation is non-existant.  The intro document can be found here:
 
 
The forums and e-mail list can be found at the xith3d home page:
 
 
We have ported our project Magicosm from Java3d to Xith3d and it is performing much faster than before, with less memory and with more features (shadows, etc), So we are quite pleased with it so far.
 
But if you are looking for a mature product, Xith3d is not for you.
 
Dave Yazel

-----Original Message-----
From: Johannes Neubauer [mailto:[EMAIL PROTECTED]
Sent: Friday, August 22, 2003 10:31 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] are Xith3D, Java3DGameSDK alternatives to core Java3D?

Hello,

 

I found the Java3DGameSDK, which seems to be a set of classes that help programming games with Java3d, and Xith3D, which seems to be a "standalone" API not using Java3D! Is Xith3D an alternative to Java3D? Is it faster? Is it easier to program a game in Java3D, Java3DGameSDK or Xith3D? How can I compile Xith3D Applications and how can I run them in fullscreen mode. Is there documentation,  a forum, or a mailing list like this here for Xith3d?

 

Thank you very much!

 

Greetings

Johannes Neubauer

 

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