Hi, all:
It may be not the right time to still focus on using Java3D. But it is very
important to our project surviving too. I would like to use a particle
system to model a grass clump. But I don't know much about manipulating
buffer. How can I disable clearing buffer so that a grass blade can be
generated from a particle? Could anyone give me some advice?
Any help is appreciated!
Lan
Lan Wu-Cavener
Dept. of Landscape Architecture
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