Hi Michael,

Thanks for this statement.

There is another vital issue that I hope you are addressing:
we really need Java3D on OS X, and in fact wherever Java is.
Without that, Java fails to be platform independent for 3-D
graphics.

Cheers,
Bill
----------------------------------------------------------
Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI  53706
[EMAIL PROTECTED]  608-263-4427  fax: 608-263-6738
http://www.ssec.wisc.edu/~billh/vis.html

On Thu, 28 Aug 2003, Michael Schulman wrote:

> Hi - I thought I had sent this out earlier, but maybe not. The recent email thread 
> started by Justin has shown us that we have passionate users doing great things. As 
> Doug has stated, we do read this mail alias.
>
>
>
> All -
>
> Recently there has been much discussion regarding the future of Java 3D (TM)
> and Java for OpenGL (JOGL). We wanted to give you an update on this.
>
> Java 3D is a mature and stable product. There are many applications that use
> Java 3D and we are pleased with its acceptance. We have just released version
> 1.3.1 which we believe is very stable and robust. Our plans are to maintain
> Java 3D should any serious bugs or issues appear. Should this change, we
> will let you know.
>
> Java for OpenGL (R) (jogl) ( http://jogl.dev.java.net/ ) is a Java binding for
> the OpenGL API.  Sun has released this binding to the open source community.
> Our plans are to solicit feedback from the community regarding this binding
> and to incorporate this feedback into the jogl library.
>
> As has been noted, jogl and Java 3D are complementary technologies. Each fit
> the needs of different types of applications and developers. Support of one
> does not imply non-support for the other.
>
>
> --
> -------------------
> Michael A. Schulman
> Product Line Manager - Media Tools and API's
> Sun Microsystems
> 12 Network Circle
> Menlo Park CA 94025
>
> Direct: 650-786-0529   FAX: 650-786-6455
>
> [EMAIL PROTECTED]
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