Dear Mr. Borges,
I thank you from the bottom of my heart.
I simply changed to 16 bit and it solved the problem.
Just for my curiousity :
As you mention a tip  :" set Z-Buffer depth to (real)32 bits; (Kyro, Matrox
and other vcards tries to cheat Z-Buffer, but  Java3D
does not accept it);" - How technically one can change Z-buffer depth ?
My OS is W2000 Server.
God Bless you.

Ilan


----- Original Message -----
From: "Alessandro borges" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 25, 2003 3:59 PM
Subject: Re: [JAVA3D] A problem


> Ilan,
>
>  I guess your Java3D was unable to find your video
> card.
>  some tips :
>  * use 16 or 32 color bits depth; (256 colors will not
> run)
>  * set Z-Buffer depth to (real)32 bits; (Kyro, Matrox
> and other vcards tries to cheat Z-Buffer, but  Java3D
> does not accept it);
>  * if you have more than one video device (onBoard
> video plus AGP/PCI video card), disable one and use
> just the default.
>
>   If you describe your system maybe we can help you
> better.
> CPU, O.S.,video card model, etc.
>
>
> Alessandro
>
>
>
>  --- ilan kaiser <[EMAIL PROTECTED]> escreveu:
> > I just want to start using J3D , I have downloaded
> > and installed J3D , I have Installed Directx 9,
> > In Eclipse IDE I added a new JAVA project with
> > classpath that includes references to the JRE
> > 1.4.1_02  and  j3d 1.3 jars.
> >
> >
> >
> >  I cannot run any J3d Demo app (HelloUniverse for
> > eample) as I immediately receive a message :
> >
> > "No Compatible Device found, please switch to
> > another display mode and try again.
> > I Also see on the Console view :
> >
> >
> ************************************************************************
> >
> > *** ERROR: Canvas3D constructed with a null
> > GraphicsConfiguration
> >
> > *** This will cause a NullPointerException in a
> > subsequent release
> >
> >
> ************************************************************************
> >
> > What Should I do ???
> >
> > Thenks ,
> > Ilan
> >
> >
> >
> >
> >
>
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> >
>
>
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