Hello Mike

i updated my ATI Radeon driver yesterday and got lots of display errors with
java3d.
so i rolled back to the drivers about tree month old, it works again.
maybe the latest release is not error free?

Chris


----- Original Message -----
From: "Mike Pilone" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, September 26, 2003 1:21 PM
Subject: [JAVA3D] ATI and MultiTexturing Not Rendering Correctly


> Hello All,
>
> I have been developing an application in Java3D which makes use of
> multi-texturing. Up to this point I have been using NVidia cards under
> both Linux and Windows. Recently I attempted to run the application on
> an ATI card on a Win2K machine, and the rendering is completely
> incorrect. I installed the latest ATI drivers I could find and have had
> no real luck.
>
> I know ATI tends to support Direct3D more than OpenGL, however Direct3D
> has transparency problems as well as multi-texturing problems.
>
> You can see the results of rendering on the two different cards here:
> http://www.botch.com/~mpilone/projects/builder/earth.html
> Note that the clouds are a transparent texture wrapped around the earth
> on a separate geometry.
>
> It seems odd to me that ATI cards/drivers could be so broken. Has anyone
> sucessfully deployed a complex 3D application on an ATI card with
> Java3D? Any tricks to get things working? From the screenshots, is there
> anything obvious that is going wrong with the ATI rendering (inverted
> colors, transparency, etc) that I could work around?
>
> Any comments or suggestions would be appreciated. If more information is
> required, feel free to contact me. Unfortunately I am not at liberty to
> release the application.
>
> Thanks,
> -mike
> --
> Mike Pilone <mpilone at botch dot com>
>
>
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