Hi
  My understanding (although I've not tried it myself) is that if you ask
a branchgroup for it's bounds, it will tell you the bounds that includes
*everything* inside it. Try it to test it, but I think thats right.

Jeremy
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> I have a (part of a) SceneGraph which contains different Geometries /
> Shape3Ds and a set of TransformGroups. What I now need is one
> BoundingBox of all Geometries together. Is there a way to let Java3D do
> it
> automatically or do I have it to calculate myself using the Geometries /
> Shape3Ds BoundingBoxes together with the Transformations?
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