Hi My understanding (although I've not tried it myself) is that if you ask a branchgroup for it's bounds, it will tell you the bounds that includes *everything* inside it. Try it to test it, but I think thats right.
Jeremy -- Homepage: http://www.computerbooth.com/ Codepage: http://www.newdawnsoftware.com/ > I have a (part of a) SceneGraph which contains different Geometries / > Shape3Ds and a set of TransformGroups. What I now need is one > BoundingBox of all Geometries together. Is there a way to let Java3D do > it > automatically or do I have it to calculate myself using the Geometries / > Shape3Ds BoundingBoxes together with the Transformations? > -- > Virtual Worlds Productions > Software Development Group > http://www.virtualworlds.de > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body of the message "signoff JAVA3D-INTEREST". For general help, send > email to [EMAIL PROTECTED] and include in the body of the message > "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".