Hi
  Look at the WakeupOnElapsedFrames behavior, it's easy to put one in your
scene and the call the heavyCalculation from there.

Cheers

Jeremy
--

Homepage: http://www.computerbooth.com/
Codepage: http://www.newdawnsoftware.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to