Hey guys,
I've got many cameras and I made a behavior that intercepts a key on the keyboard to change the ViewingPlatform of the Viewer. It works great. I also have many PointSounds in my Virtual Universe. Here's what I noticed, all the sounds sound 3D and great (the ones I animated even fade in and out and cross over as expected). But, when I change ViewingPlatform, it's like all the sounds I've heard in the previous ViewingPlatform are all replayed at once!!! Is there a buffer I have to clear in the HeadSpaceMixer or something? Thanks! Green.
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