Silvere Martin-Michiellot wrote:
I tested the DP1 release. It ran all the SDK example I tried it on. I found
it fast, reliable, easy to set up.

We've done the same with Xj3D. The only problem we found is that we're not getting any keyboard events come through. We know this is the same issue that the JInput guys wen't through for a while, so just have to track it down. Apart from that, mouse and all the other input devices worked flawlessly with no code changes needed.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                              - Greg Bear, Slant
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