Hi all, I'd like to know if there's an easy way (without extending the OrbitBehavior class and processStimulus method) to limit the MAXIMUM angle of rotation on each axis of the OrbitBehavior? By which I mean: stop rotating after PI/2.0 or -PI/2.0 so that the user can never see the back of a scene being rotated around.
Thanks! CHRIS =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".