Ok, there is a lot of talk about importing various file formats etc etc into Java3D, what about the other way round? My program loads a variety of 3DS shapes and then allows the user to construct a scene with them, what I need to know is how to then output the scene when the user has finished as a single 3DS (or other) file. Is this possible or will I have to manually traverse the scene graph and print the geometry data to a file and then write my own loader all over again. Thanks
******************************************** Ben Logan - Graduate Software Engineer RCID Stephenson Building Newcastle Upon Tyne NE1 7RU www.rcid.ncl.ac.uk ******************************************** =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".