Ok, there is a lot of talk about importing various file formats etc etc
into Java3D, what about the other way round?
My program loads a variety of 3DS shapes and then allows the user to
construct a scene with them, what I need to know is how to then output
the scene when the user has finished as a single 3DS (or other) file. Is
this possible or will I have to manually traverse the scene graph and
print the geometry data to a file and then write my own loader all over
again.
Thanks


********************************************
Ben Logan - Graduate Software Engineer
RCID
Stephenson Building
Newcastle Upon Tyne
NE1 7RU
www.rcid.ncl.ac.uk
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