You can export/import a complete scene to a Java3D proprietary format by using com.sun.j3d.utils.scenegraph.io package. Read the Javadocs about it.
I guess there are more ways to it, but I am not skilled enought to talk about. Alessandro --- Ben Logan <[EMAIL PROTECTED]> escreveu: > Ok, there is a lot of talk about importing various > file formats etc etc > into Java3D, what about the other way round? > My program loads a variety of 3DS shapes and then > allows the user to > construct a scene with them, what I need to know is > how to then output > the scene when the user has finished as a single 3DS > (or other) file. Is > this possible or will I have to manually traverse > the scene graph and > print the geometry data to a file and then write my > own loader all over > again. > Thanks > > > ******************************************** > Ben Logan - Graduate Software Engineer > RCID > Stephenson Building > Newcastle Upon Tyne > NE1 7RU > www.rcid.ncl.ac.uk > ******************************************** > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". Yahoo! Mail - 6MB, anti-spam e antivírus gratuito. Crie sua conta agora: http://mail.yahoo.com.br =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".